**Server Cleanup** ---- In an effort to keep the server bloat free and clean of useless grids we have advanced cleanup scripts installed on the server.\\ This is a fine line to eliminate bloat but keep what is useful to players. To avoid your grid being accidentally removed keep the following cleanup rules in mind:\\ - 1. Grids **must** be named and not contain the words //Small//, //Large//, //Static//, or //Grid// in the name. - a. //It is best to rename grids as soon as the first terminal accessible block is build, or as soon as it is disconnected from your base// - 2. Grids **must** have a beacon on them. They do not need to be welded or active - just present. - a. See [[frequently_asked_questions|FAQs]] for more information. - 3. Respawn grids must be renamed and claimed with !fixrespawn. - 4. Grids must be larger than 20 blocks. - 5. Grids must be owned by an active player and not owned by //Nobody//. - 6. Captured NPC grids must be renamed, if you are still in the process of grinding or capturing a **Claim Marker Block** can be placed on the grid. - 7. Projectors, MnMs, Timer Blocks, Welders, Grinders, and Programmable Blocks will be turned OFF at restart. Enable them when you get back on. - 8. Grids **do not** require power to avoid cleanup. > **The server will automatically send out frequent reminders of cleanup requirements**