**Server Cleanup**
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In an effort to keep the server bloat free and clean of useless grids we have advanced cleanup scripts installed on the server.\\
This is a fine line to eliminate bloat but keep what is useful to players.
To avoid your grid being accidentally removed keep the following cleanup rules in mind:\\
- 1. Grids **must** be named and not contain the words //Small//, //Large//, //Static//, or //Grid// in the name.
- a. //It is best to rename grids as soon as the first terminal accessible block is build, or as soon as it is disconnected from your base//
- 2. Grids **must** have a beacon on them. They do not need to be welded or active - just present.
- a. See [[frequently_asked_questions|FAQs]] for more information.
- 3. Respawn grids must be renamed and claimed with !fixrespawn.
- 4. Grids must be larger than 20 blocks.
- 5. Grids must be owned by an active player and not owned by //Nobody//.
- 6. Captured NPC grids must be renamed, if you are still in the process of grinding or capturing a **Claim Marker Block** can be placed on the grid.
- 7. Projectors, MnMs, Timer Blocks, Welders, Grinders, and Programmable Blocks will be turned OFF at restart. Enable them when you get back on.
- 8. Grids **do not** require power to avoid cleanup.
> **The server will automatically send out frequent reminders of cleanup requirements**