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faq [2023/01/18 04:20] asy93 [Additional Questions] |
faq [2023/07/30 19:22] dredgen [Additional Questions] |
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//**Q:** Can you add this really cool mod called Build and Repair?// | //**Q:** Can you add this really cool mod called Build and Repair?// | ||
- | **A: | + | **A: |
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//**Q:** Are SkunkWorks Servers PvP only? Is there a PvE server?// | //**Q:** Are SkunkWorks Servers PvP only? Is there a PvE server?// | ||
- | **A:** The server has both but PvP is enabled in most sectors. | + | **A:** The server has been split into two main regions (PVP space and PVE space) which have their own smaller |
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- | **A: | + | **A: |
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- | //**Q:** Hang on a minute, I just shot at somebody and I'm on Earth. I thought you said this was PvE? //\\ | + | //**Q:** Hang on a minute, I just shot at somebody and I'm on Mars. I thought you said this was PvE? //\\ |
**A:** Don't panic if your weapons attacked another player or vice versa. You may have wasted some ammo but their grids will be okay. Be warned, this same protection does **not** extend to players themselves so please try to avoid grinding or shooting at another player. This is a limitation of the plug-in and something you'll have to get used to. \\ | **A:** Don't panic if your weapons attacked another player or vice versa. You may have wasted some ammo but their grids will be okay. Be warned, this same protection does **not** extend to players themselves so please try to avoid grinding or shooting at another player. This is a limitation of the plug-in and something you'll have to get used to. \\ | ||
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**A:** Yes, they are PvP, but that doesn' | **A:** Yes, they are PvP, but that doesn' | ||
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//**Q:** Do I have to go back to the lobby to change sectors?// | //**Q:** Do I have to go back to the lobby to change sectors?// | ||
- | **A:** Nope! You can just fly across the sectors just like you would normally traverse a map! The planetary zones transition at 250km from the center of a given planet (so for example, 250km from the middle of Earth you will enter Interplanetary Space).\\ | + | **A:** Nope! You can just fly across the sectors just like you would normally traverse a map! <del>The planetary zones transition at 250km from the center of a given planet (so for example, 250km from the middle of Earth you will enter Interplanetary Space).</ |
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- | //**Q:** What is the advantage of the different sectors? Why shouldn' | + | //**Q:** What is the advantage of the different sectors? Why shouldn' |
- | **A:** Staying in the starter sector | + | **A:** Staying in the PVE region |
//**Q:** Are voxels (IE: Planets & Asteroids) reset? If so, when?// | //**Q:** Are voxels (IE: Planets & Asteroids) reset? If so, when?// | ||
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==== Additional Questions ==== | ==== Additional Questions ==== | ||
//**Q:** What are the PCU limits?// | //**Q:** What are the PCU limits?// | ||
- | **A:** PCU limits are very different in 4.0 SkunkWorks. Basically a block will cost PCU if it produces power (reactors, batteries, etc.), it's a weapon, or if it's an unfinished block. You can find a detailed list of PCU blocks here: [[limits|Personal Block Limits]]. \\ | + | **A:** PCU limits are very different in 5.0 SkunkWorks. Basically a block will cost PCU if it produces power (reactors, batteries, etc.), it's a weapon, or if it's an unfinished block. You can find a detailed list of PCU blocks here: [[limits|Personal Block Limits]]. \\ |
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- | Additionally, | + | All sectors have a **40,250 PCU per grid** limit. \\ |
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//**Q:** When does SkunkWorks wipe the servers?// | //**Q:** When does SkunkWorks wipe the servers?// | ||
- | **A:** Almost never. On the rare occasion the server does wipe, it is planned and announced well in advance. The most recent wipe was in early December 2021. That being said, if the server save becomes corrupted, or if Keen or one of our dependent mods/ | + | **A:** Almost never. On the rare occasion the server does wipe, it is planned and announced well in advance. The most recent wipe was in July 2023. That being said, if the server save becomes corrupted, or if Keen or one of our dependent mods/ |
This is **always a last resort** and we do not want to ever have to wipe, so please don't expect it at the slightest server hiccup.\\ | This is **always a last resort** and we do not want to ever have to wipe, so please don't expect it at the slightest server hiccup.\\ | ||
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//**Q:** Does the grid need a beacon or power?// | //**Q:** Does the grid need a beacon or power?// | ||
- | **A:** Yes, your grid needs a beacon on it to avoid cleanup. The beacon does NOT need to be build, turned on, or powered.** Refer to the guidelines detailed in the [[cleanup|Server Cleanup]] section.\\ | + | **A:** Yes, your grid needs a beacon on it to avoid cleanup. The beacon does NOT need to be built, turned on, or powered.** Refer to the guidelines detailed in the [[cleanup|Server Cleanup]] section.\\ |
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- | //**Q:** Where is the server based & what are the specs?//\\ | + | //**Q:** Where is the server based?//\\ |
- | **A:** The two servers are based out of a data center | + | A:** Skunkworks is hosted |
- | Intel Xeon E-2288G\\ | + | |
- | 64gb DDR4 RAM\\ | + | |
- | 1Gbps port\\ | + | |
- | 512 GB SSD NVMe Drive\\ | + | |
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