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getting_started [2022/09/09 02:35] asy93 |
getting_started [2022/09/14 14:51] dredgen Updated quick start guide to match current lobby | Put temporary strikethroughs in information that may no longer be relevant (Deep space, research missions) | Minor formatting changes |
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When getting started, it is important to remember that our server makes use of a few small but impactful mods to enhance and diversify your gaming experience. The most important mod used is the **Nexus plugin**; this allows a single multiplayer game to be split up into several “instances”, | When getting started, it is important to remember that our server makes use of a few small but impactful mods to enhance and diversify your gaming experience. The most important mod used is the **Nexus plugin**; this allows a single multiplayer game to be split up into several “instances”, | ||
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- | When you first spawn in, you will not see the typical drop-pod spawn screen present in unmodified games. Instead, you will enter the //Lobby//, a standalone instance of the aforementioned Nexus system. | + | When you first spawn in, you will not see the typical drop-pod spawn screen present in unmodified games. Instead, you will enter the //Lobby//, a standalone instance of the aforementioned Nexus system. |
+ | \\ | ||
- | + | __**Admin Trade Stations**__\\ | |
- | == Admin Trade Stations | + | \\ |
Each location has 4 Store Blocks which have inventory that rotates every 20 minutes. You can buy and sell at each of these, including ships. | Each location has 4 Store Blocks which have inventory that rotates every 20 minutes. You can buy and sell at each of these, including ships. | ||
- | //Each Station also has a pair of Data Analyzers which can be used to turn in scientific research for Space Credits. Research Missions will be generated by staff and can be turned in at any station!// | + | <del>//Each Station also has a pair of Data Analyzers which can be used to turn in scientific research for Space Credits. Research Missions will be generated by staff and can be turned in at any station!// |
- | + | </ | |
- | __**Locations of the Admin Trade Stations**__ | + | == Locations of the Admin Trade Stations |
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+ | \\ | ||
__**Custom Respawn Options on all Sectors**__ | __**Custom Respawn Options on all Sectors**__ | ||
- | Some spawns place you within the same sector, as many planets share a sector with their relevant moon. The only sectors in Skunkworks that are completely separate instances are the Lobby, sometimes the Events server, | + | Some spawns place you within the same sector, as many planets share a sector with their relevant moon. The only sectors in Skunkworks that are completely separate instances are the Lobby, sometimes the Events server, Zeta (the hardcore server), and SunkWorks Naval.\\ |
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Each sector is tailored to a different level of play. Anyone can join any sector, but for a better experience you may want to consider these recommendations. | Each sector is tailored to a different level of play. Anyone can join any sector, but for a better experience you may want to consider these recommendations. | ||
* Completely new to multiplayer, | * Completely new to multiplayer, | ||
* More comfortable with multiplayer, | * More comfortable with multiplayer, | ||
- | * Experienced player looking for engaging combat? Both Europa and Titan are PvP hotspots, while Interplanetary features | + | * Experienced player looking for engaging combat? Both New Europa and Titan are PvP hotspots, while Outer/Inner Core feature |
- | * Looking for an extreme challenge? Travel out to the Deep Space sector, home to the most challenging NPCs we have to offer. If you’re looking for a particularly punishing experience, Zeta Hardcore is the server for you.\\ | + | * <del>Looking for an extreme challenge? Travel out to the Deep Space sector, home to the most challenging NPCs we have to offer.</ |
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+ | **If you’re looking for a particularly punishing experience, Zeta Hardcore is the server for you.**\\ | ||
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Once you’ve chosen your appropriate sector, you’re good to go! Seek out trading partners, legitimate salvage opportunities, | Once you’ve chosen your appropriate sector, you’re good to go! Seek out trading partners, legitimate salvage opportunities, | ||
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- H2/O2 generators are a subset of the Refinery, and they are the only block able to refine Ice into Hydrogen and Oxygen gas | - H2/O2 generators are a subset of the Refinery, and they are the only block able to refine Ice into Hydrogen and Oxygen gas | ||
- Gain a reliable source of power | - Gain a reliable source of power | ||
- | - In space, this can easily be obtained through stealing NPC reactors in the earlygame. Solar and Hydrogen power are also available, but are unreliable due to low power production and fuel consumption, | + | - In space, this can easily be obtained through stealing NPC reactors in the early game. Solar and Hydrogen power are also available, but are unreliable due to low power production and fuel consumption, |
- On planets and moons, wind turbines and solar panels are your best bet for power production | - On planets and moons, wind turbines and solar panels are your best bet for power production | ||
- Remember: wind turbines only produce power on static grids (stations) | - Remember: wind turbines only produce power on static grids (stations) |