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pvp [2021/07/04 19:03] coeus |
pvp [2021/11/22 04:53] asy93 [PVP Rules - Raiding and Attacking] |
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* Please allow at least **8** Days in between sequential raids to allow factions to relocate or rebuild (unless both factions agree to Total War) | * Please allow at least **8** Days in between sequential raids to allow factions to relocate or rebuild (unless both factions agree to Total War) | ||
- | * " | + | * " |
- | * Abusing the re-spawn system to continuously scout planets and moons to find players. | + | * Abusing the re-spawn system to continuously scout planets and moons to find players |
- | * Hand Drill tunneling to get around defenses. | + | * Hand Drill tunneling to get around defenses |
- | * Personal antennae must be turned on if infiltrating or hydro manning a base. This does not apply if total war has been declared on that faction. | + | * Personal antennae must be turned on if infiltrating or hydro manning a base. This does not apply if total war has been declared on that faction |
- | * Do not purposefully create lag machines to slow down the server or to gain an advantage in combat. | + | * Do not purposefully create lag machines to slow down the server or to gain an advantage in combat |
- | * Trash talk is to be expected. Keep it respectful and non-personal. | + | * Trash talk is to be expected. Keep it respectful and non-personal |
- | * Malicious Faction Actions are not allowed. | + | * Malicious Faction Actions are not allowed |
- | * Attacking a faction you are allied to **without** declaring war. | + | * Attacking a faction you are allied to **without** declaring war |
- | * Joining a faction to plant coordinates or to steal information. | + | * Joining a faction to plant coordinates or to steal information |
- | * Broadcasting coordinates if you leave/are removed from a faction. | + | * Broadcasting coordinates if you leave/are removed from a faction. |
- | * Declarations of surrender **must** be accepted. | + | * Declarations of surrender **must** be accepted |
- | * If you declare surrender it may **NOT** be withdrawn once accepted. | + | * If you declare surrender it may **NOT** be withdrawn once accepted |
- | * Once surrender is accepted you may board and loot resources but **must** leave the grid intact. | + | * Once surrender is accepted you may board and loot resources but **must** leave the grid intact |
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+ | * Shield Layering is NOT allowed. | ||
+ | * Keeping multiple grids in close proximity with the explicit purpose of cheesing the defense shield mod as the shields will " | ||
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====Player Made Weapon (PMW) Rules==== | ====Player Made Weapon (PMW) Rules==== | ||
===Turrets: | ===Turrets: | ||
- | * PMW Turrets are weapons connected to a parent grid through rotors, hinges, or pistons, and are controlled via script or remote control. | + | * PMW Turrets are weapons connected to a parent grid through rotors, hinges, or pistons, and are controlled via script or remote control |
- | * More than one PMW cannot be fired manually by pilot/ | + | * More than one PMW cannot be fired manually by pilot/ |
- | * No more than **12** fixed weapons total per PMW Turret. | + | * No more than **12** fixed weapons total per PMW Turret |
- | * No more than **8** PMW Turrets per large grid. | + | * No more than **8** PMW Turrets per large grid |
* No more than **2** PMW Turrets per small grid | * No more than **2** PMW Turrets per small grid | ||
===Missiles / Torpedos=== | ===Missiles / Torpedos=== | ||
- | * PMW Missiles are disposable self-propelled impact/ | + | * PMW Missiles are disposable self-propelled impact/ |
- | * PMW Missiles must not be renamed and left at small grid, or large grid. | + | * PMW Missiles must not be renamed and left at small grid, or large grid |
- | * No Lotus style missiles. | + | * No Lotus style missiles |