SkunkWorks 5.0

1 World, 12 Servers. A Space Engineers experience.

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pvp [2021/07/04 19:03]
coeus
pvp [2021/11/22 04:53]
asy93 [PVP Rules - Raiding and Attacking]
Line 15: Line 15:
      * Please allow at least **8** Days in between sequential raids to allow factions to relocate or rebuild (unless both factions agree to Total War)      * Please allow at least **8** Days in between sequential raids to allow factions to relocate or rebuild (unless both factions agree to Total War)
  
-  * "Cheese" Raiding tactics are **not** allowed. These ruin the experience for other players and yourself. Challenge yourself to purpose build crafts to raid with. +  * "Cheese" Raiding tactics are **not** allowed. These ruin the experience for other players and yourself. Challenge yourself to purpose build crafts to raid with 
-     * Abusing the re-spawn system to continuously scout planets and moons to find players. +     * Abusing the re-spawn system to continuously scout planets and moons to find players 
-     * Hand Drill tunneling to get around defenses. +     * Hand Drill tunneling to get around defenses 
-     * Personal antennae must be turned on if infiltrating or hydro manning a base. This does not apply if total war has been declared on that faction.+     * Personal antennae must be turned on if infiltrating or hydro manning a base. This does not apply if total war has been declared on that faction
  
-  * Do not purposefully create lag machines to slow down the server or to gain an advantage in combat+  * Do not purposefully create lag machines to slow down the server or to gain an advantage in combat
  
-  * Trash talk is to be expected. Keep it respectful and non-personal.+  * Trash talk is to be expected. Keep it respectful and non-personal
  
-  * Malicious Faction Actions are not allowed. +  * Malicious Faction Actions are not allowed 
-     * Attacking a faction you are allied to **without** declaring war. +     * Attacking a faction you are allied to **without** declaring war 
-     * Joining a faction to plant coordinates or to steal information. +     * Joining a faction to plant coordinates or to steal information 
-     * Broadcasting coordinates if you leave/are removed from a faction. +     * Broadcasting coordinates if you leave/are removed from a faction.
  
-  * Declarations of surrender **must** be accepted. +  * Declarations of surrender **must** be accepted 
-     * If you declare surrender it may **NOT** be withdrawn once accepted +     * If you declare surrender it may **NOT** be withdrawn once accepted 
-     * Once surrender is accepted you may board and loot resources but **must** leave the grid intact.+     * Once surrender is accepted you may board and loot resources but **must** leave the grid intact 
 + 
 + 
 +  * Shield Layering is NOT allowed. 
 +     * Keeping multiple grids in close proximity with the explicit purpose of cheesing the defense shield mod as the shields will "stack" to create a mega shield
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 ====Player Made Weapon (PMW) Rules==== ====Player Made Weapon (PMW) Rules====
 ===Turrets:=== ===Turrets:===
-  * PMW Turrets are weapons connected to a parent grid through rotors, hinges, or pistons, and are controlled via script or remote control. +  * PMW Turrets are weapons connected to a parent grid through rotors, hinges, or pistons, and are controlled via script or remote control 
-  * More than one PMW cannot be fired manually by pilot/character at a time. +  * More than one PMW cannot be fired manually by pilot/character at a time 
-  * No more than **12** fixed weapons total per PMW Turret. +  * No more than **12** fixed weapons total per PMW Turret 
-  * No more than **8** PMW Turrets per large grid.+  * No more than **8** PMW Turrets per large grid
   * No more than **2** PMW Turrets per small grid   * No more than **2** PMW Turrets per small grid
  
 ===Missiles / Torpedos=== ===Missiles / Torpedos===
-  * PMW Missiles are disposable self-propelled impact/explosive devices controlled via script or remote control. +  * PMW Missiles are disposable self-propelled impact/explosive devices controlled via script or remote control 
-  * PMW Missiles must not be renamed and left at small grid, or large grid. +  * PMW Missiles must not be renamed and left at small grid, or large grid 
-  * No Lotus style missiles.+  * No Lotus style missiles
    
pvp.txt · Last modified: 2024/05/03 19:41 by supremeadmiralz